Increase your praying card pack purchase limit, choose your upgrade priority and make the most of these bonus stats.
Use Praying Cards to purchase Guild Blessings. Guild Blessings provide bonus stats in 3 areas (Red – Atk Cards, Blue – Def Cards and Yellow – Element Cards).
Praying Card stat bonuses are separate from the guild blessings you purchase with contribution points. However, both are purchased from your Guild Hall by speaking to the Valkyrie (Goddess’s temple).
The progress for both of these bonuses can be viewed in the Adventure Handbook Faith tab.
Obtaining Praying Cards
Opening Praying Card Packs awards the player a random Praying Card (Red, Blue or Yellow). Obtain these packs by:
- Purchasing them from the Guild Incredible Vending Machine (400 Honor Proof each).
- One pack for reaching 500 Honor Proof in War of Emperium , and another when reaching 1,000 Honor Proof.
- Purchasing them via the B Coin Store (10 BCC).
In the beginning you are limited to purchasing 5 Praying Card Packs per week from the Incredible Vending Machine. This limit however can be increased.
Increase Praying Card Purchase Limit
The weekly limit for purchasing Praying Card Packs from the Incredible Vending Machine can be increased as follows:
Any ATK Type Reach Lv 5
Any ATK Type Reach Lv 10
Any ATK Type Reach Lv 15
Any DEF Type Reach Lv 5
Any DEF Type Reach Lv 10
Any DEF Type Reach Lv 15
Any ELE Type Reach Lv 5
Any ELE Type Reach Lv 10
Any ELE Type Reach Lv 15
Used 50 Cards
Used 100 Cards
Used 200 Cards
The 50, 100 and 200 “Use Praying Card” is achieved when you consume the required amount of praying cards. This means choosing and spending the cards on your desired upgrade.
What Stats to Choose
Just like the Guild Blessings (purchased with contribution points), stats purchased with Praying Cards cannot be reallocated. Therefore you will want to carefully choose what stats to invest in for each type of blessing (Atk, Def and Elemental). The optimal choice will depend on your class. Here are some notable upgrades in each area that you may want to consider prioritizing:
|Pen and M.Pen are arguably the best stats for the ATK type. This is due to the damage formula favoring Pen stats over pure Atk/M.Atk, Ignore Def and even Crit. Dmg.
Note: Unlike with Ignore Def, you will benefit from Pen/M.Pen when you crit or attack mobs with 0 Def/M.def.
|HP is a strong choice here. This is because in War of Emperium (WoE) players have 4x their HP.|
|For Priests, Holy Dmg is a good choice as it increases Heal.
For Other Classes many will prefer damage over survivability (Ele Dmg > Ele Dmg Reduction). The optimal element will depends on the type of monsters you fight. Currently Fire Dmg is quite useful as many mobs and MVP's are weak to this element. With the introduction of EP 4.0 Water Dmg also stands as a great contender for much the same reason. As for Wind and Earth, future updates may of course change the meta.