A quick patch this time, mostly to nerf God/Mages. This is likely to help balance out these two synergies after the introduction of Grand Herald which made it so much easier to activate the (2) God Synergy’s epic cooldown reduction.

Patch Notes

[Races & Classes]

  1. Divinity (2) (3) Synergy: Reduces all allies abilities’ CD by 55%/70% (instead of 60%/80%)
  2. Mage (6) Synergy: Reduces all enemies magic resistance by 90% (instead of 100%)
  3. Knight (6) Synergy: All allied Knights have 70% (instead of 65%) chance to get a shield

[Chess Pieces]

  1. Argali Knight: has 750/1500/1300 (instead of 700/1400/2800) basic HP
  2. Rogue Guard: Increases all Demons attack damage by 150/200/250 (instead of 100/150/200)
  3. Shining Archer. deals 60/120/240 (instead of 55/110/220) attack damage

Previous Patch – 27 Oct 19

Next Patch – 12 Dec 19